In Rise of the Ronin, the Shoganate era has entered its final furlong during the Bakumatsu period. You’re planted in a ...
According to producer Yosuke Hayashi, they are extremely grateful for PlayStation Studios tean for their help with Rise of ...
The Executive Vice President at Koei Tecmo reveals that Rise of the Ronin 'would not have started' without PlayStation's ...
For a while, it looked like Team Ninja may have finally figured out how to cultivate an audience on PC for its biggest games, but this latest release stumbles.
Rise of the Ronin released on PC this week, after a year of exclusivity on PS5. The game was developed as a collaboration ...
Team NINJA’s Yosuke Hayashi has highlighted the crucial role that PlayStation Studios played in getting Rise of the Ronin off the ground, insisting the project wouldn’t have even got started ...
Team Ninja used feedback from PS5 players to enhance the PC version, prioritizing stability for a smoother experience. During a recent interview, Yosuke Hayashi, Executive Vice President at Koei ...
This is the latest in a long line of bad PC ports. The latest game from Koei Tecmo and Team Ninja – Rise of the Ronin – ...
Widespread problems with stuttering, low frame rates, and sub-par graphics have saddled Rise of the Ronin with a "mixed" ...
Getting stuck in issues from the game's geometry, gliding issues and more have been fixed in Rise of the Ronin update 1.009 ...