New research looks at how movement-based games like Simon Says and Red Light, Green Light can improve a young student’s self ...
Taken together, these four features can create a trancelike state that can keep us stuck on social media apps or video games ...
Abstract: There is a growing search for methodologies and tools that foster student motivation and learning. This experimental study aims to examine students’ acceptance and attitude towards the use ...
Abstract: In this paper, we explore deception mechanisms in the context of game-theoretic learning. We first examine a scenario where certain agents, referred to as “intelligent players” (IP), given ...
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