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The GameCube's pressure-sensitive trigger buttons were quite cutting-edge when the system launched, and Luigi's Mansion was one of the first titles to showcase their use.
Luigi's Mansion was a curious launch title for the GameCube back in 2001, and it's even more curious as an end-of-life title for the 3DS. It's got the feel of an eccentric mid-generation release ...
From a graphical perspective, Luigi's Mansion is a virtual tech demo of what the GameCube is capable of, and it looks great. Luigi is the most accurate representation of either of the Mario Bros. yet.
Let's face it ¿ Luigi's Mansion is a technology demo. It's Nintendo's way of saying, "Hey ¿ look. This is what GameCube can do." And on this level the game mostly succeeds. It is all said and ...
The Luigi's Mansion series is one of the best Mario spin-offs, ... It should be noted that this game is best played on a New Nintendo 3DS since the C-Stick can mimic that of the GameCube controller.
I saw that with Luigi's Mansion back on the GameCube. Here was a 3D game that didn't have to expend all its energy just making the 3D work. It could embellish it - with rugs and mirrors and ...
Released alongside the GameCube in 2001, Luigi's Mansion was judged warily by Nintendo fans before launch, but has become a bona fide classic - one that saw two eventual sequels, on 3DS in 2013 ...
For those unfamiliar with the series, Luigi’s Mansion debuted back in 2001 as a Nintendo GameCube exclusive via an internal Nintendo development team. In 2013, it got a sequel on the 3DS called ...
Luigi's Mansion (GameCube Game) first released 17th Nov 2001, developed by Nintendo EAD and published by Nintendo. - The flagship Mario has moved over for Lu ...